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Scene Type

Scene

Constructors

Constructor Description

Scene()

Full Usage: Scene()

Returns: Scene
Returns: Scene

Static members

Static member Description

Scene.getXAxis scene

Full Usage: Scene.getXAxis scene

Parameters:
    scene : Scene - The scene to get the x axis from

Returns: LinearAxis

Returns the x axis object of the given scene. If there is no x axis set, returns an empty LinearAxis object.

scene : Scene

The scene to get the x axis from

Returns: LinearAxis

Scene.getYAxis scene

Full Usage: Scene.getYAxis scene

Parameters:
    scene : Scene - The scene to get the y axis from

Returns: LinearAxis

Returns the y axis object of the given scene. If there is no y axis set, returns an empty LinearAxis object.

scene : Scene

The scene to get the y axis from

Returns: LinearAxis

Scene.getZAxis scene

Full Usage: Scene.getZAxis scene

Parameters:
    scene : Scene - The scene to get the z axis from

Returns: LinearAxis

Returns the z axis object of the given scene. If there is no z axis set, returns an empty LinearAxis object.

scene : Scene

The scene to get the z axis from

Returns: LinearAxis

Scene.init (?Annotations, ?AspectMode, ?AspectRatio, ?BGColor, ?Camera, ?Domain, ?DragMode, ?HoverMode, ?UIRevision, ?XAxis, ?YAxis, ?ZAxis)

Full Usage: Scene.init (?Annotations, ?AspectMode, ?AspectRatio, ?BGColor, ?Camera, ?Domain, ?DragMode, ?HoverMode, ?UIRevision, ?XAxis, ?YAxis, ?ZAxis)

Parameters:
    ?Annotations : Annotation seq - An annotation is a text element that can be placed anywhere in the plot. It can be positioned with respect to relative coordinates in the plot or with respect to the actual data coordinates of the graph. Annotations can be shown with or without an arrow.
    ?AspectMode : AspectMode - If "cube", this scene's axes are drawn as a cube, regardless of the axes' ranges. If "data", this scene's axes are drawn in proportion with the axes' ranges. If "manual", this scene's axes are drawn in proportion with the input of "aspectratio" (the default behavior if "aspectratio" is provided). If "auto", this scene's axes are drawn using the results of "data" except when one axis is more than four times the size of the two others, where in that case the results of "cube" are used.
    ?AspectRatio : AspectRatio - Sets this scene's axis aspectratio.
    ?BGColor : Color - Sets this scene's background color.
    ?Camera : Camera - Sets this scene's camera
    ?Domain : Domain - Sets this scene's domain
    ?DragMode : DragMode - Determines the mode of drag interactions for this scene.
    ?HoverMode : HoverMode - Determines the mode of hover interactions for this scene.
    ?UIRevision : string - Controls persistence of user-driven changes in camera attributes. Defaults to `layout.uirevision`.
    ?XAxis : LinearAxis - Sets this scene's xaxis
    ?YAxis : LinearAxis - Sets this scene's yaxis
    ?ZAxis : LinearAxis - Sets this scene's zaxis

Returns: Scene

Initialize a categorical Scene object that can be used as a laxout anchor for a 3D coordinate system.

?Annotations : Annotation seq

An annotation is a text element that can be placed anywhere in the plot. It can be positioned with respect to relative coordinates in the plot or with respect to the actual data coordinates of the graph. Annotations can be shown with or without an arrow.

?AspectMode : AspectMode

If "cube", this scene's axes are drawn as a cube, regardless of the axes' ranges. If "data", this scene's axes are drawn in proportion with the axes' ranges. If "manual", this scene's axes are drawn in proportion with the input of "aspectratio" (the default behavior if "aspectratio" is provided). If "auto", this scene's axes are drawn using the results of "data" except when one axis is more than four times the size of the two others, where in that case the results of "cube" are used.

?AspectRatio : AspectRatio

Sets this scene's axis aspectratio.

?BGColor : Color

Sets this scene's background color.

?Camera : Camera

Sets this scene's camera

?Domain : Domain

Sets this scene's domain

?DragMode : DragMode

Determines the mode of drag interactions for this scene.

?HoverMode : HoverMode

Determines the mode of hover interactions for this scene.

?UIRevision : string

Controls persistence of user-driven changes in camera attributes. Defaults to `layout.uirevision`.

?XAxis : LinearAxis

Sets this scene's xaxis

?YAxis : LinearAxis

Sets this scene's yaxis

?ZAxis : LinearAxis

Sets this scene's zaxis

Returns: Scene

Scene.setXAxis xAxis

Full Usage: Scene.setXAxis xAxis

Parameters:
Returns: Scene -> Scene

Returns a function that sets the x axis object of the given scene.

xAxis : LinearAxis

The new x axis object

Returns: Scene -> Scene

Scene.setYAxis yAxis

Full Usage: Scene.setYAxis yAxis

Parameters:
Returns: Scene -> Scene

Returns a function that sets the y axis object of the given scene.

yAxis : LinearAxis

The new y axis object

Returns: Scene -> Scene

Scene.setZAxis zAxis

Full Usage: Scene.setZAxis zAxis

Parameters:
Returns: Scene -> Scene

Returns a function that sets the z axis object of the given scene.

zAxis : LinearAxis

The new z axis object

Returns: Scene -> Scene

Scene.style (?Annotations, ?AspectMode, ?AspectRatio, ?BGColor, ?Camera, ?Domain, ?DragMode, ?HoverMode, ?UIRevision, ?XAxis, ?YAxis, ?ZAxis)

Full Usage: Scene.style (?Annotations, ?AspectMode, ?AspectRatio, ?BGColor, ?Camera, ?Domain, ?DragMode, ?HoverMode, ?UIRevision, ?XAxis, ?YAxis, ?ZAxis)

Parameters:
    ?Annotations : Annotation seq - An annotation is a text element that can be placed anywhere in the plot. It can be positioned with respect to relative coordinates in the plot or with respect to the actual data coordinates of the graph. Annotations can be shown with or without an arrow.
    ?AspectMode : AspectMode - If "cube", this scene's axes are drawn as a cube, regardless of the axes' ranges. If "data", this scene's axes are drawn in proportion with the axes' ranges. If "manual", this scene's axes are drawn in proportion with the input of "aspectratio" (the default behavior if "aspectratio" is provided). If "auto", this scene's axes are drawn using the results of "data" except when one axis is more than four times the size of the two others, where in that case the results of "cube" are used.
    ?AspectRatio : AspectRatio - Sets this scene's axis aspectratio.
    ?BGColor : Color - Sets this scene's background color.
    ?Camera : Camera - Sets this scene's camera
    ?Domain : Domain - Sets this scene's domain
    ?DragMode : DragMode - Determines the mode of drag interactions for this scene.
    ?HoverMode : HoverMode - Determines the mode of hover interactions for this scene.
    ?UIRevision : string - Controls persistence of user-driven changes in camera attributes. Defaults to `layout.uirevision`.
    ?XAxis : LinearAxis - Sets this scene's xaxis
    ?YAxis : LinearAxis - Sets this scene's yaxis
    ?ZAxis : LinearAxis - Sets this scene's zaxis

Returns: Scene -> Scene

Creates a function that applies the given style parameters to a Scene object

?Annotations : Annotation seq

An annotation is a text element that can be placed anywhere in the plot. It can be positioned with respect to relative coordinates in the plot or with respect to the actual data coordinates of the graph. Annotations can be shown with or without an arrow.

?AspectMode : AspectMode

If "cube", this scene's axes are drawn as a cube, regardless of the axes' ranges. If "data", this scene's axes are drawn in proportion with the axes' ranges. If "manual", this scene's axes are drawn in proportion with the input of "aspectratio" (the default behavior if "aspectratio" is provided). If "auto", this scene's axes are drawn using the results of "data" except when one axis is more than four times the size of the two others, where in that case the results of "cube" are used.

?AspectRatio : AspectRatio

Sets this scene's axis aspectratio.

?BGColor : Color

Sets this scene's background color.

?Camera : Camera

Sets this scene's camera

?Domain : Domain

Sets this scene's domain

?DragMode : DragMode

Determines the mode of drag interactions for this scene.

?HoverMode : HoverMode

Determines the mode of hover interactions for this scene.

?UIRevision : string

Controls persistence of user-driven changes in camera attributes. Defaults to `layout.uirevision`.

?XAxis : LinearAxis

Sets this scene's xaxis

?YAxis : LinearAxis

Sets this scene's yaxis

?ZAxis : LinearAxis

Sets this scene's zaxis

Returns: Scene -> Scene

Scene.tryGetTypedMember propName scene

Full Usage: Scene.tryGetTypedMember propName scene

Parameters:
    propName : string - The name of the dynamic member to get the value of
    scene : Scene - The scene to get the dynamic member value from

Returns: 'T option

Returns Some(dynamic member value) of the scene object's underlying DynamicObj when a dynamic member with the given name exists, and None otherwise.

propName : string

The name of the dynamic member to get the value of

scene : Scene

The scene to get the dynamic member value from

Returns: 'T option

Type something to start searching.